World 7: Pipe Land - Pipe Maze

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7-1: Into the door you go.

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Go up eextremely which pipe you have the right to as long it takes you upward.

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The side Piranha Plants come out no matter what.

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7-2: If you have actually a Frog Suit left, usage it if you desire the final White Toad Housage.

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Here is an example of Hammer Mario being immune to fireballs while crouching.

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Go dvery own this pipe.

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When you come up, kill the Paratroopa.

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Jump approximately make the note blocks show up.

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Then come back around and also obtain via the location.

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Go dvery own this pipe at the finish.

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It leads to the finish of the level.

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7-3: Tright here is a star at the begin of the level. This is one more level wbelow you attempt to save your invincibility riding throughout the whole level. The second star is here.

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As prior to, the invincibility star no much longer present if you let the invincibility wear off prior to gaining it. It would have actually presented up right here.

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Another 1-up possibility.

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7-4: You can enter either pipe. It does not issue.

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Meet Spiny Cheep Cheep/Togepuku. Looks choose a Cheep Cheep in blackface to me.

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Swim closely via this college of Jelectros as this level scrolls by itself.

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Watch out for Big Bertha here.

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7-5: Get in either pipe right here.

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This phase is even more of a maze.

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Some spots expose a hidden coin if you attempt to get on higher ground.

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At least you can use them for platdevelop as soon as you run by them again.

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If you finish up right here, watch out for the Bob-omb as it is not enough room to jump over it.

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Once the platdevelops are put into area, you have the right to freely relocate on.

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7-6: Go out one side of the display to come out with the various other and make an upward climb.

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Guide the directional platform upwards closely.

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On the upward just platform, relocate earlier and also forth with these blocks.

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Then jump to the appropriate and also up this pipe.

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Next off try to guide this platform to the optimal.

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Avoid obtaining hit by the Piranha Plants coming from the sides.

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Eventually you are at the height and also this pipe leads to the level"s end.

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Another map view

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7-Castle: It is easy to obtain shed here yet it takes a couple of seconds to uncover your with.

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First find the P-switch among the bricks at the start. Use the photo as a guide to wear it is. It renders a door appear too.

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In the door is a pipe that leads to...

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a Tanooki Suit.

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You need to fly approximately the peak to departure to the boss room.

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Defeat Boom Boom yet again. As you deserve to view it was a close shave for me as I gained lost.

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7-Plant: This level is full of plants. It is on the map and also acts like the Hammer Bros. on the map.

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The Munchers pop in and out of pipes in pairs and in a set pattern.

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Go down this pipe at the end.

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Get a P-wing as a prize.

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7-7: This level is an additional invincibility star marathon. With the level full of Munchers you must be added quick.

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I was not quick sufficient yet I was close to the finish as soon as I lost my invincibility and also my suit.

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7-8: Jump over the gap when the Piranha Plant goes up.

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Get the star quick and acquire relocating.

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Another spot where you can relocate alengthy the background.

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Get away from this Nipper easily.

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Jump alengthy these platcreate carefully or you will certainly fall into the plants.

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This Nipper actually spits fireballs. Avoid them then try to acquire to the upper platcreate easily.

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7-9: Jump through the cracks in these platforms to get to the extremely height.

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This is the midallude right here. Jump over the wall to the appropriate and go left and start chucking ice blocks.

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Now you simply obtained to carefully make your way downward.

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Chuck these ice blocks to clear courses.

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This pipe leads to the end of the level.

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7-Castle 2: Wait for the Piranha Plant to go down and jump right into the pipe.

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This brick has a star in it.

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Watch out for Boo Diddley creeping in from behind.

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Sometimes they will certainly try to gang up on you.

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You have to execute a curving jump to land on this pipe or you will be taking a lava bath.

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Let the Dry Bones go previous prior to sliding under the wall.

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Boom Boom aacquire. Don"t let the blocks impede you.

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7-Plant 2: Aget, the Munchers pop in and also out of pipes in a set pattern.

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Watch that pattern thoapproximately.

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The note blocks administer a tiny help.

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You obtain a Mushroom at the end.

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7-Airship: The jet fuel engines obtain in the method right here. Ignore the bolt and also break for solid ground.

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Get rid of the Rocky Wrenches as they show up.

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Slide under this wall below or gain cruburned to fatality.

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Ludwig von Koopa assaults just choose the others and also has Roy"s ground shaking properties.

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Pipe Land/Pipe Maze completed.

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More Super Mario Bros 3 Walkthroughs

This Super Mario Bros 3 walkvia is split right into 8 full pperiods.