11.1 Song of StormsProgress at this point
Kakariko Village – After completing the Water Temple, as soon as you enter Kakariko Village, you’ll witness a scene in which Kakariko is in flames. You find Sheik grimly ready to face the boss of the upcoming Shadow Temple, coming out of the well where it was sealed. Great place to keep something evil right? In your water supply…
After getting beat up, you’ll awaken and Sheik will recite more poetry, after which she teaches you the Nocturne of Shadow. Too bad we couldn’t teleport to this town earlier! Would have been nice before. *grumble grumble*
Although we can technically enter, and even complete the Shadow Temple now, there’s a mini-dungeon we have to tackle beforehand to get a very useful item.
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~ Getting The Song of Storms ~
Kakariko Village – We previously acquired the Song of Storms shortly after we got the Hookshot. However, there has been no required use for the Song up until this point. So if you haven’t gotten it, now is the time to do so. The game doesn’t directly guide you in this direction at this point.
Enter the Windmill in Kakariko Village and speak with Guru Guru, the furious guy playing his music box. He’ll rant about how some “stupid kid” came here seven years ago and played “that song” which screwed up the windmill. Whip out your Ocarina and he’ll teach it to you. *snicker*
11.2 Return to ChildhoodProgress at this point
Our next mission is inside the Bottom of the Well. However, you can only enter this mini-dungeon as a child. So play the Prelude of Light and return to the Temple of Time. Place the Master Sword in the pedestal to return yourself to Young Link.
It has been awhile since we have been a child and now that we have the Song of Storms, there are some optional goodies for us to collect.
~ Last Secret At Hyrule Castle ~
There are a few more things we can get as a child, so return to the Temple of Time and place the Master Sword back in the pedestal.
Optional: Gold Skulltula #78
In the area just outside Hyrule Castle, there is a tree in the corner of the gate. Stand next to it and play the Song of Storms. Drop down the hole, bomb the wall on the left, and collect the Skulltula.
~ Froggy Fun ~
Zora’s River – Next, go to Zora’s River and go to mid point where there are logs sticking out of the water. Get on the one closest to “land” and stand on the square mark. Whip out your Ocarina to make frogs appear.
First, play the Song of Storms to instantly be rewarded with a Heart Piece. That was easy. Next, play all of your other, non-teleport songs. For each they’ll reward you with fifty Rupees. Man, these things are so worthless now, especially since most of it goes to waste in your overflowing wallet.
Once they’re all fully grown, whip out your Ocarina again to play a little game. You have to press the button for each frog that has a fly above its head. If you’re too slow or pick the wrong one, you have to start over again. The songs they make you play are somewhat random so you just have to think quick. Once you finally get to the end, they’ll reward you with another Heart Piece.
Heart Piece #31
At Zora’s River as a child, near the center of the map, step on the nearby log that sticks out into the water. Pull out your Ocarina to get five Frogs to appear. Play the Song of Storms and you’ll be rewarded with a Piece of Heart.
Heart Piece #32
At Zora’s River as a child, when you meet the five frogs, play Zelda’s Lullaby, Saria’s Song, Epona’s Song, Sun’s Song, and the Song of Time. Each time one of the frogs will grow in size. Once all five frogs are grown, you can play a game of Simon says where you have to quickly press the right button, depending on where the butterfly appears, over the frogs head. The pattern is as follows.
Nintendo 3DS Version – L, X, Y, R, X, Y, R, L, R, L, R, Y, X, LNintendo 64 Version – A, C-left, C-right, C-down, C-left, C-right, C-down, A, C-down, A, C-down, C-right, C-left, A
11.3 Bottom of the WellProgress at this point
~ Draining The Well ~
Navi will continually harass you now about going in the well, but in the future, it’s blocked off. Return to the past and… well… the well is full of water. I don’t think this part is very clear, but the windmill draws the water from the well.
Once inside the windmill, go stand before Guru Guru and play the Song of Storms. This will cause it to go haywire just like it did in the future, and also make his reaction to you in the future make more sense now. The water from the well will drain dramatically, giving you access to the next mini-dungeon. Sweet.
Go back outside, climb down it and head on through.
~ Within The Well ~
Entry – As soon as you enter, crawl through the hole then go down the ladder. A big Skulltula will block your path. Wait until its back is to you and defeat it. After he’s defeated, check out the skeleton nearby if you’d like… The entire dungeon is filled with fake walls and you can walk through the wall that is straight ahead.
NOTE: The primary treasure of the Bottom of the Well is the Lens of Truth and we can get this dungeon item fairly early on. Once we acquire it, we can leave the dungeon without even visiting the majority of the rooms. That said, this is a full-blown mini-dungeon, complete with a Compass, Dungeon Map, and multiple Skulltulas. Thus, this guide will first acquire the Lens of Truth and all of the optional content will be found thereafter.
This large room is shaped like a doughnut, with a hidden room right in the middle. There are hidden holes in the ground all over the place and you can easily fall down into the Basement if you are just wandering around. If at any point you do fall into the Basement, jump down a few paragraphs to the section titled Basement.
We want to make our way to the complete opposite side of this room. Run forward and you’ll find a small stream of water. Take the path to the right and just follow the stream. As long as you stay on this water path, you will not fall down a hole. There is a massive Green Bubble that circles through the area as well. You can easily stun it with a boomerang and then defeat it if you’d like.
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Just stay on the water path until you are at the opposite side of the room where you will find a Triforce symbol on the ground. Whip out your Ocarina and play Zelda’s Lullaby. This will cause the water in the dungeon to drain, giving us access to some near areas.