Pokemon Let"s walk Vulpix is a Fire kind pokemon likewise known together a Fox Pokémon, an initial discovered in the Kanto region. It"s weak versus Ground, Rock, Water type moves and also has a Max CP that 299, 38 HP, 41 Attack, 50 SP Attack, 40 Defense, 65 SP Defense and also 65 Speed. Considering it"s stats, the best nature to have is Hasty, this will increase it"s Speed and decrease it"s Defense stats.

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Pokedex Entry

At the moment of that birth, Vulpix has actually one white tail. The tail separates right into six if this Pokémon receives lot of of love indigenous its Trainer. The six tails end up being magnificently curled.


First→Second→Third→Final
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We recommend a Hasty Nature for Vulpix, you can visit Madam Celadon to pressure encounter pokemon the Hasty Nature.


LVLMoveTypeClassPowPPAccEffect
1TackleNormalPhysical5035100%Inflicts consistent damage with no extr effect.
3Tail WhipNormalNone--30100%Lowers the target"s Defense by one stage.
7EmberFireSpecial4025100%Has a 10% chance to burn the target.
10Quick AttackNormalPhysical4030100%Inflicts consistent damage v no additional effect.
14Confuse RayGhostNone--10100%Confuses the target.
17Will-O-WispFireNone--1585%Causes the target to become burned, if that hits. Burned Pokémon lose 1?8 of their maximum HP every turn and their attack is decreased by 50%.
21Fire SpinFireSpecial351585%Prevents the target native fleeing and also inflicts damage for 2-5 turns.
24FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
28RoarNormalNone--20100%Immediately end wild battles. Forces trainers to switch Pokemon.
31Fire BlastFireSpecial120585%Has a 10% possibility to burn the target.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% opportunity to do the target flinch.
TM5RestPsychicNone--10--User sleeps for 2 turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any type of attacks targeted at the user from striking, for the term of the turn. It has actually priority +4 so will certainly activate prior to most various other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 the the user"s max HP into a doll, protecting the user native further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damages from physical assaults by half.
TM10DigGroundPhysical8010100%User digs underground, dodging every attacks, and hits next turn.
TM11Will-O-WispFireNone--1585%Causes the target to come to be burned, if the hits. Melted Pokémon shed 1?8 of your maximum HP each turn and their attack is decreased by 50%.
TM12FacadeNormalPhysical7020100%deals damage, and hits with twin power (140) if the user is burned, poisoned or paralyzed.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% possibility of lowering the target"s Defense by one stage.
TM20Dark PulseDarkSpecial8015100%deals damage and also has a 20% possibility of resulting in the target come flinch
TM21Foul PlayDarkPhysical9515100%uses the opponent"s attack stat instead of the user"s in damages calculation. In other words, the move acts as if the target is attacking themselves, and also thus is an ext powerful once the foe has higher Attack.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting an ext damage every turn.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.

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TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.